Update 0.15.0 - Devlog 6 - Night time


Haven't update for a while mainly due to been very sick for the last week. 

Getting better now so hopefully have more cool stuffs to show soon. 

Beside from that, had been experimenting with Unity's APV lighting system (failed as there are issues) but also experimenting with conversion process for some new armor set (Will have some very cool new armor in the coming future!) 

Going to have lot of changes coming up but not all presentable, probably better to start get in a habit of keeping some change logs here.

Just to update, some changes since last update includes:

1. Rework Night-time lighting

2. Added Street lights (Very rough for now)

3. Reworked and re-added indoor house lights

4. Street and house lights will now auto turn off during the day (In the future to be turn on/off via NPC interaction).

5. Added Weather Zone and auto weather change every 2 hours (Have more plans for this for dynamic weather in the future, for example, chance for snow slowly buildup during winter until eventually into snow storm. Or chance for a sudden weather spike changes. And Weather Control player/npc skills =P. 

6. Added dynamic spawn shop npc (Only hunters Guild npc for now, but more to come soon)

7. Reworked trigger points for unqiue buildings especially Tavern area. 

8. Added weather removal zone for indoor area.

9. bgm sfx sound level tweak. 

10. Many other bugfix and code changes.

Stay tuned for more cool stuff coming soon!

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More details at: 

https://www.livingworldproject.com/devlogs

Open World Sandbox ARPG Indie Video Game.

Current Status in proof of Concept stage.

#indiegames #indiegame #IndieGameDev #videogame #gamedev #indiedev #solodev #devlog #unitygamedev #madewithunity

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